48h gamejam at Bournemouth University. We created a ragdoll multiplayer brawl game. You hit the ball to eachother, and if you miss and get hit, you go ragdoll. For this project we decided to go for a very clearly defined 80's style comic book aesthetic. It was great fun researching the style and finding the best way to implement the look in a 3D environment. It was super important to use strong high contrast lighting in order to get the comic style. I was responsible for creating all the 2D and 3D environment assets.
Team: Camilla Thorsen, Finnlay Connolly, George Hulm and Alex Young.