48h gamejam at Bournemouth University, 2014.
This was my first gamejam experience. I was part of a big group of artists that tried to develop a game within a timeframe. The game ended up being an art focused game which was all built in UE4. We were a very large team considering the small scope of the project. It was a good learning experience working in this dyanmic, team members had to be willing to compromise on roles and jobs in order to make the team work .
I was responsible for creating some of the 2D artwork including the Fox.
Team: Camilla Thorsen, Finnlay Connolly, Tom Martyn, George Hulm, Mike Newbon, Adam Treharne, Jonathan Flynn, Eric Dam